What are Timed Attacks and Timed Reinforcements?
Another question that often comes up in Moonbase is this: what is the point of sending a Timed Attack or a Timed Reinforcement? Both of these techniques are part of the game’s advanced Moonbase military strategy.
Consider this: If you have an enemy and you want to destroy them, the way you do it is with Laser Cannons. Although expensive, slow, and hungry for helium, Laser Cannons are powerful weapons that are capable of totally destroying a Moonbase (as long as it is not a player’s first Moonbase).
But destroying an entire Moonbase is very difficult. Each Laser Cannon attack can damage only one building, and since each Moonbase can have nearly 30 buildings this means a lot of Laser Cannon attacks are needed. Since Laser Cannons take a long time to arrive, however, it is relatively easy for a player to get his alliance to send reinforcements to a Moonbase that is being cannoned. This means it is very difficult to destroy a Moonbase belonging to a skilled player in a competent alliance.But there is a way.
Another question that often comes up in Moonbase is this: what is the point of sending a Timed Attack or a Timed Reinforcement? Both of these techniques are part of the game’s advanced Moonbase military strategy.
Consider this: If you have an enemy and you want to destroy them, the way you do it is with Laser Cannons. Although expensive, slow, and hungry for helium, Laser Cannons are powerful weapons that are capable of totally destroying a Moonbase (as long as it is not a player’s first Moonbase).
But destroying an entire Moonbase is very difficult. Each Laser Cannon attack can damage only one building, and since each Moonbase can have nearly 30 buildings this means a lot of Laser Cannon attacks are needed. Since Laser Cannons take a long time to arrive, however, it is relatively easy for a player to get his alliance to send reinforcements to a Moonbase that is being cannoned. This means it is very difficult to destroy a Moonbase belonging to a skilled player in a competent alliance.But there is a way.
The Smokescreen
In the attacking alliance, all players are instructed to attack 4-5 players in the target alliance with 3-4 waves consisting of 1 Laser Cannon each and all landing at roughly the same time. This is a smoke screen. The defending alliance will see 50-100 attacks coming in across 5 different Moonbases and because each has one Laser Cannon the defending alliance won’t know which ones are “fake” attacks and which ones are real. To the defender the attacks on all the Moonbases must look the same so that he does not know which Moonbase to protect.
In the attacking alliance, all players are instructed to attack 4-5 players in the target alliance with 3-4 waves consisting of 1 Laser Cannon each and all landing at roughly the same time. This is a smoke screen. The defending alliance will see 50-100 attacks coming in across 5 different Moonbases and because each has one Laser Cannon the defending alliance won’t know which ones are “fake” attacks and which ones are real. To the defender the attacks on all the Moonbases must look the same so that he does not know which Moonbase to protect.
The Real Attack
But to the attackers the real attack will look as follows: the player with the most gunships will send an attack (including one Laser Cannon so the defender does not know it is a Gunship attack) to clear out all the defenders at the target Moonbase. Everyone else participating in the real attack will send waves of Laser Cannon attacks timed to land immediately after the clearing wave of Gunships. If this works, the Gunships will wipe out all defenders and then wave after wave of Laser Cannons will pound the Moonbase into submission.
To make all of this work is very difficult because it all depends on precision timing, and this is what Timed Attacks are for: to allow players to launch attacks based on a coordinated plan so that the attack can land at exactly the correct time to play its part in the plan.
And Timed Reinforcements?
Well, if you see a set of 10-20 attacks coming to one of your Moonbases with very little time in between them and all of them (judging by the time they take) is a Laser Cannon attack then you know that someone is using the attack strategy outlined above on you! Chances are the first attack is a clearing wave and each one following is just a weak, unprotected Laser Cannon wave.
If you can land reinforcements from another Moonbase between the first attack and the subsequent ones then you will avoid the clearout and destroy an entire army of very expensive Laser Cannons. Trust me, this feels great

0 comments:
Post a Comment
kirim comment kalian klo mo papun dalam blog ini....